Our Services for Outsourcing 3D Art
- 3D. modeling
Basic sketching, where our artists employ 2D strokes to generate a cut-out for a 3-dimensional model, is one of our 3D modeling services. The sketch is then turned into a 3D model by adding texture, mapping, and sculpting. Finally, we use UV unwrapping and high/low poly modeling to create realistic features.
- Character Designing in 3D
The whole idea creation process is where the process of designing 3D characters begins. Following approval of the concept, we add details and complete modeling. The character is enhanced with UV mapping and organic 3D molding to give it a more realistic appearance.
- Designing a 3D environment
Basic sketching, where our artists employ 2D strokes to generate a cut-out for a 3-dimensional model, is one of our 3D modeling services. The sketch is then turned into a 3D model by adding texture, mapping, and sculpting. Finally, we perform UV unwrapping and add realistic details using modeling.
- 3D rendering
In the 3D rendering process, our team of professionals uses a variety of rendering techniques like ray casting, tracing, and rasterization.
- Concept Design in 3D
We initially compile all the references before beginning the 3D idea design. Then, our artists create a thorough drawing and 3D modeling. We use a variety of notions when developing the concept and make sure the style is accurate and consistent.
WHY Strakway Studio?
We produce stunning asset art to make a visual impact for all game enthusiasts. Strakway offers a wide range of game art services for all gaming platforms, including PC, Xbox, PSP, and mobile. Our services include Concept Art, Loop Animations, High-End 3D and 2D Assets, and Game Trailers content for the desired genre.
We are proud to inform you that we produce game art on a global scale without the assistance of talented artists. We have spent a lot of time honing and polishing our creative abilities, and we still want to develop and broaden our skill sets.
We have top-notch artists and multitasking spearheads who believe in aesthetics and discrete sense for developing any form of game art if you have any notions or ideas.